September 9, 2011–January 8, 2012

Guido van der Werve, Dutch, born 1977; Number Twelve: Variations on a Theme, 2009; video; 40 min.; Courtesy of the Artist, Galerie Juliette Jongma, Amsterdam, Luhring Augustine, New York and Marc Foxx, Los Angeles; © Guido van der Werve
The Game
In Number Twelve: Variations on a Theme, Dutch artist and filmmaker Guido van der Werve interweaves the unlikely fields of chess, astronomy, and music theory using a chess game as the vehicle.Crafted especially for the artist by Grandmaster Leonid Yudasin, the game begins with the King's Gambit, a series of opening moves once popular during the 19th century and rarely played today. The game concludes in a stalemate.
Using the notation below you can play the game on your own chess board or computer.
A note about Algebraic Chess Notation
Within Algebraic Notation, each square on a chess board is given a file and a rank represented by letters and numbers. Letters are issued horizontally from left to right, a through h. Vertical ranks are numbered one through eight. Together these files and ranks create a unique identification for each square on the board with a letter and number: for example, c1 or f6.Each chess piece also has a short hand annotation which is represented by an upper case letter. K is king, Q is queen, R is rook, B is bishop, and N is knight. The pawns are indicated by the absence of a letter.
A move is indicated by the letter of the piece and its intended movement on the board represented by the file and number of the square it is moved to. For instance, e4 represents the pawn in file e moving up to the rank 4 on the board.
An x after the letter of the indicated piece designates a capture of another opposing piece: ex. Qxc6 would indicate that the Queen made a capture after moving to c6 on the board. A + proceeding a move signifies a checkmate.
Typically when written, the moves of the white pieces will be written on the left, and moves of the black pieces will be written on the right.
Chess Game in Three Movements
composed by Grand Master Leonid YudasinNew York 2008
The board after 9. 0-0![]() |
The board after 26.Bxc6![]() |
The board after 80.Bxe4![]() |
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Opening
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Middle Game
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End Game
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